Throughout December, NYSCI’s Maker Space will be bustling with “Cardboard Creations.” Using cardboard and tape, design, make and build your own arcade games. This program was inspired by 9-year-old Caine Monroy, who built an elaborate cardboard arcade inside his dad’s used auto parts store. Free with NYSCI admission.

(Source: explainers-nysci)

a geography of being : una geografia de ser is a three-part art project that reflects upon the dynamics of the undocumented immigrant population in the United States, specifically in relation to undocumented youth. The installation consists of the following elements: small kinetic sculptures with animated displays titled “Undocumented Drones” and a video game that places the player in the role of an undocumented youth that must face several challenges in the search for self-determination beyond the imposed constraints of citizenry. The visitor to the installation plays the game, the “Undocumented Drones” react to game play and may help the player along. Separately, a graphic zine represents the challenges and options presented in the video game - Ricardo Miranda Zúñiga.


Part of NYSCI’s exhibit “Regeneration”, through January 13, 2013.

LOOK WHAT’S COMING TO WORLD MAKER FAIRE - Everything!  That’s what’s coming in just FIVE DAYS.  So click here to get your hands on maps, apps, guides, tickets and more to the greatest show and tell on earth.  And get ready for DIY, hacking, cooking, felting, lock-picking, mousetrapping, urban farming, circuitry, soldering, sewing, 3D printing, and more more more. 
See more of what’s coming to World Maker Faire here.

LOOK WHAT’S COMING TO WORLD MAKER FAIRE - Everything!  That’s what’s coming in just FIVE DAYS.  So click here to get your hands on maps, apps, guides, tickets and more to the greatest show and tell on earth.  And get ready for DIY, hacking, cooking, felting, lock-picking, mousetrapping, urban farming, circuitry, soldering, sewing, 3D printing, and more more more. 

See more of what’s coming to World Maker Faire here.

LOOK WHAT’S COMING TO WORLD MAKER FAIRE - Hand-painted, utilitarian, durable, individualized. Belle Helmets have as much character as the cyclists who don them.
See more of what’s coming to World Maker Faire here.

LOOK WHAT’S COMING TO WORLD MAKER FAIRE - Hand-painted, utilitarian, durable, individualized. Belle Helmets have as much character as the cyclists who don them.

See more of what’s coming to World Maker Faire here.

LOOK WHAT’S COMING TO WORLD MAKER FAIRE
Thirty days to World Maker Faire 2012. Today we launch a countdown with sneak peeks at some of the projects that will make this year’s event the most outrageous, inspiring and educational Maker Faire yet. Follow the SciSpotlight all September to see what we have planned for you at World Maker Faire on September 29-30.
We kick off with a look at World’s Fair 2.0, a game that time-travels you into the past—and the future. Using an iPhone, you’ll go on a virtual scavenger hunt in and around NYSCI to answer the question: How did the 1939 and 1964 World’s Fairs shape Queens’ geography and its collectively imagined future?
Maker Faire attendees will be the first to get a chance to try out the game. World’s Fair 2.0 is a co-production of People’s Production House and REV- and will be officially unveiled as part of ReGeneration, a new NYSCI exhibition opening October 27. ReGeneration challenges visitors to think about our communities and imagine how they might be more sustainable and more livable. In the case of World’s Fair 2.0, the game explores continuities between the Utopian vision of World’s Fairs past and the visions we have today for our cities of the future. 
Check back tomorrow to find out which icons of Maker Faire Bay Area will make their NYC debut this year…

LOOK WHAT’S COMING TO WORLD MAKER FAIRE

Thirty days to World Maker Faire 2012. Today we launch a countdown with sneak peeks at some of the projects that will make this year’s event the most outrageous, inspiring and educational Maker Faire yet. Follow the SciSpotlight all September to see what we have planned for you at World Maker Faire on September 29-30.

We kick off with a look at World’s Fair 2.0, a game that time-travels you into the past—and the future. Using an iPhone, you’ll go on a virtual scavenger hunt in and around NYSCI to answer the question: How did the 1939 and 1964 World’s Fairs shape Queens’ geography and its collectively imagined future?

Maker Faire attendees will be the first to get a chance to try out the game. World’s Fair 2.0 is a co-production of People’s Production House and REV- and will be officially unveiled as part of ReGeneration, a new NYSCI exhibition opening October 27. ReGeneration challenges visitors to think about our communities and imagine how they might be more sustainable and more livable. In the case of World’s Fair 2.0, the game explores continuities between the Utopian vision of World’s Fairs past and the visions we have today for our cities of the future. 

Check back tomorrow to find out which icons of Maker Faire Bay Area will make their NYC debut this year…

Setting up #PuppetParade at NYSCI

design-ionysci:

We’re super excited to announce that Puppet Parade will be at NYSCI April 8th - May 6th 2012. Here are some photos of us getting it setup and ready for the public. See a video of the project here.

Sanitation Truck Test: Design I/O’s pre Puppet Parade prototyping

design-ionysci:

A test using a kinect to identify a sanitation truck being placed against the wall. The rubbish is then collected by the truck, disappearing from the projection. 

theworks-nysci:

We have been working intensively with Gigantic Mechanic, a NYC based game design firm to create a social game for our Great Hall exhibition on the theme of sustainability. We have spent a lot of time with dice and cards (my response was to make a game where you build a house out of the cards…

climateadaptation:

Cool that video games that attempt to tackle climate change. Of course, I have to bitch that they’re misguided in focusing on CO2 rather than adaptation. So, they seem a bit outdated to me. Still, quite interesting that the game industry is even bothering with such a strong environmental message.

Are you prepared to face the crystal of destiny?